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Abstract

References (75)

Preferred reporting items for systematic reviews and meta-analyses: the PRISMA statement

2009 • 78,446 citations

The Measurement of Observer Agreement for Categorical Data

1977 • 70,424 citations

Preferred Reporting Items for Systematic Reviews and Meta-Analyses: The PRISMA Statement

2009 • 53,927 citations

Bias in meta-analysis detected by a simple, graphical test

1997 • 47,526 citations

Preferred reporting items for systematic reviews and meta-analyses: the PRISMA Statement.

2009 • 44,660 citations

The Effect of Riding as an Alternative Treatment for Children with Cerebral Palsy: A Systematic Review and Meta-Analysis

2015 • 18,140 citations

CONSORT 2010 Statement: updated guidelines for reporting parallel group randomised trials

2010 • 12,621 citations

CONSORT 2010 Statement: updated guidelines for reporting parallel group randomised trials

2010 • 2,666 citations

Effects of Violent Video Games on Aggressive Behavior, Aggressive Cognition, Aggressive Affect, Physiological Arousal, and Prosocial Behavior: A Meta-Analytic Review of the Scientific Literature

2001 • 2,100 citations

Playing for Real

2008 • 965 citations

The effects of violent video game habits on adolescent hostility, aggressive behaviors, and school performance

2004 • 941 citations

Can training in a real-time strategy video game attenuate cognitive decline in older adults?

2008 • 816 citations

A Video Game Improves Behavioral Outcomes in Adolescents and Young Adults With Cancer: A Randomized Trial

2008 • 774 citations

The Impact of Video Games on Training Surgeons in the 21st Century

2007 • 656 citations

The Good, The Bad and the Ugly: A Meta-analytic Review of Positive and Negative Effects of Violent Video Games

2007 • 476 citations

Educational video game for juvenile diabetes: results of a controlled trial

1997 • 472 citations

Energy Expenditure of Sedentary Screen Time Compared With Active Screen Time for Children

2006 • 397 citations

Can Playing the Computer Game “Tetris” Reduce the Build-Up of Flashbacks for Trauma? A Proposal from Cognitive Science

2009 • 383 citations

The efficacy of playing a virtual reality game in modulating pain for children with acute burn injuries: A randomized controlled trial [ISRCTN87413556]

2005 • 379 citations

Dependence on Computer Games by Adolescents

1998 • 378 citations

Effectiveness of Virtual Reality for Pediatric Pain Distraction during IV Placement

2006 • 351 citations

Comparison of energy expenditure in adolescents when playing new generation and sedentary computer games: cross sectional study

2007 • 340 citations

Distraction with a hand‐held video game reduces pediatric preoperative anxiety

2006 • 288 citations

The health benefits of interactive video game exercise

2007 • 280 citations

Improvement in Cancer-Related Knowledge Following Use of a Psychoeducational Video Game for Adolescents and Young Adults with Cancer

2007 • 269 citations

Increasing Implicit Self-Esteem Through Classical Conditioning

2004 • 269 citations

''Playstation eyetoy games'' improve upper extremity-related motor functioning in subacute stroke: a randomized controlled clinical trial.

2008 • 237 citations

Couch potatoes to jumping beans: A pilot study of the effect of active video games on physical activity in children

2008 • 233 citations

Versatile, Immersive, Creative and Dynamic Virtual 3-D Healthcare Learning Environments: A Review of the Literature

2008 • 213 citations

Violence in E-Rated Video Games

2001 • 211 citations

Systematic Video Game Training in Surgical Novices Improves Performance in Virtual Reality Endoscopic Surgical Simulators: A Prospective Randomized Study

2009 • 208 citations

Content and Ratings of Teen-Rated Video Games

2004 • 193 citations

A Pilot of a Video Game (DDR) to Promote Physical Activity and Decrease Sedentary Screen Time

2008 • 187 citations

Online Video Game Therapy for Mental Health Concerns: A Review

2008 • 187 citations

Design and Evaluation of a Computer Game to Promote a Healthy Diet for Young Adults

2009 • 183 citations

Educational Intervention by Computer in Childhood Asthma: A Randomized Clinical Trial Testing the Use of a New Teaching Intervention in Childhood Asthma

1986 • 183 citations

Watch, Discover, Think, and Act: evaluation of computer-assisted instruction to improve asthma self-management in inner-city children

2000 • 177 citations

A Low-Cost Video Game Applied for Training of Upper Extremity Function in Children with Cerebral Palsy: A Pilot Study

2008 • 166 citations

Can Video Games be Used to Predict or Improve Laparoscopic Skills?

2005 • 161 citations

Cognitive distraction and relaxation training for the control of side effects due to cancer chemotherapy

1993 • 155 citations

Effects of a Wobble Board-Based Therapeutic Exergaming System for Balance Training on Dynamic Postural Stability and Intrinsic Motivation Levels

2009 • 151 citations

Virtual Rehabilitation in an Activity Centre for Community-Dwelling Persons with Stroke

2008 • 135 citations

Tipping the Balance

2009 • 134 citations

Effects of Computer-Based Intervention Through Acoustically Modified Speech (Fast ForWord) in Severe Mixed Receptive—Expressive Language Impairment

2005 • 131 citations

Motion Sickness and Postural Sway in Console Video Games

2008 • 127 citations

Games that “work”: Using computer games to teach alcohol-affected children about fire and street safety

2006 • 125 citations

An Interactive Computer-Animated System (SpiroGame) Facilitates Spirometry in Preschool Children

2001 • 120 citations

Effects of an exercise intervention using Dance Dance Revolution on endothelial function and other risk factors in overweight children

2009 • 119 citations

Experimental study of the differential effects of playing versus watching violent video games on children's aggressive behavior

2007 • 115 citations

Pain and musculoskeletal pain syndromes related to computer and video game use in adolescents

2006 • 106 citations

Effects of individual self-management education on clinical, biological, and adherence outcomes in asthma

2003 • 92 citations

Comparison of proprioceptive functions between computerized proprioception facilitation exercise and closed kinetic chain exercise in patients with knee osteoarthritis

2006 • 89 citations

The DAILY (Daily Automated Intensive Log for Youth) Trial: A Wireless, Portable System to Improve Adherence and Glycemic Control in Youth with Diabetes

2004 • 88 citations

Effectiveness of a multicomponent self-management program in at-risk, school-aged children with asthma

2004 • 84 citations

Computer game for inner-city children does not improve asthma outcomes

2003 • 83 citations

Use of a Web-Based Game to Teach Pediatric Content to Medical Students

2008 • 80 citations

Comparison of three distraction techniques in reducing stress in dental patients

1984 • 80 citations

PsycINFO search strategies identified methodologically sound therapy studies and review articles for use by clinicians and researchers

2008 • 79 citations

Computer game for inner-city children does not improve asthma outcomes

2003 • 69 citations

An In‐School CD‐ROM Asthma Education Program

2000 • 67 citations

Effect of computer game intervention on the attention capacity of mentally retarded children

2007 • 40 citations

Video games are exciting: a European study of video game‐induced seizures and epilepsy

2002 • 34 citations

Video Games and Adolescents' Intentions to Take Risks in Traffic

2008 • 34 citations

Playing to Win: Video Games and the Fight against Obesity

2006 • 32 citations

Cardiovascular effects in adolescents while they are playing video games: A potential health risk factor?

2007 • 31 citations

Educational games for mental health professionals: a Cochrane review.

2007 • 23 citations

From Hand Twister to Mind Twister: Computer-Aided Treatment in Traumatic Wrist Fracture

2000 • 19 citations

The impact of general practitioner morale on patient satisfaction with care: a cross-sectional study

2007 • 16 citations

[Effects of Tradislexia videogame on phonological awareness and word recognition in dyslexic children].

2008 • 13 citations

Computer and Video Games

2011 • 11 citations

Games without frontiers

2006 • 11 citations

Cumulative Index to Nursing and Allied Health Literature search strategies for identifying methodologically sound causation and prognosis studies

2008 • 11 citations

[Multimodal distraction to relieve pain in children undergoing acute medical procedures].

2009 • 9 citations

US heart association endorses active video games

2010 • 4 citations

Deleted Work

1955 • 0 citations

Cited By (0)

No citing papers found in database

Role of Video Games in Improving Health-Related Outcomes (2012) – American Journal of Preventive Medicine | Metascience Observatory Explorer